SuiriDaily mystery & logic club

The Night Gallery at Blackwood

The museum at Blackwood opens its new gallery on Monday, and tonight the night guard walks his round for the first time. Every room and corner must be lit, or his round is not safe. The old lantern plan is lost, but the walls still carry their numbers. Work out where the lanterns stood, so the guard can walk in the light.

Kind
Lanterns case
Difficulty
D 106
Tier
Rookie · D 100–399
Worth
11 pts for a clean solve
Par time
1:42
Technique
Depth 1
Play this case — free play

Points for solving; rating never moves in free play.

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